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Microsoft directdraw
Microsoft directdraw












microsoft directdraw
  1. Microsoft directdraw driver#
  2. Microsoft directdraw windows#

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Microsoft directdraw driver#

Surfaces created by one DirectDraw device cannot be used directly by another DirectDraw device.Ī DirectDraw object representing this driver has already been created for this process.Īn exception was encountered while performing the requested operation.Īn attempt was made to set the cooperative level when it was already set to exclusive. Only one DC can be retrieved for each surface. The surface requires the DDSCAPS_COMPLEX flag.Ī device context (DC) has already been returned for this surface. No source color key is specified for this operation. Page unlock does not work on a display-memory surface or an emulated primary surface.Īn attempt was made to set a clip list for a DirectDrawClipper object that is already monitoring a window handle. Page lock does not work on a display-memory surface or an emulated primary surface.Īn attempt to page-unlock a surface failed.

microsoft directdraw

Primary and 3-D surfaces, or surfaces that are implicitly created, cannot be duplicated.Īccess to this surface is refused because an attempt was made to lock the primary surface without Display Control Interface (DCI) support.Īn attempt to page-lock a surface failed.

Microsoft directdraw windows#

Windows cannot create any more device contexts (DCs), or a DC has requested a palette-indexed surface when the surface had no palette and the display mode was not palette-indexed (in this case, DirectDraw cannot select a proper palette into the DC). For a list of the error codes that each method or function can return, see the method or function description.Ī DirectDrawClipper object is attached to a source surface that has passed into a call to the IDirectDrawSurface7::BltFast method.Ī surface cannot be attached to another requested surface.Ī surface cannot be detached from another requested surface. This table lists the values that can be returned by all methods of the DirectDraw Interfaces and DirectDraw Functions. The same goes for functions.Errors are represented by negative values and cannot be combined. These can be global variables or class members, that’s up to you. We are going to need a number of variables for our DirectDraw application. If in windowed mode, you need to blit from the back surface to the primary surface each frame. If in windowed mode, create and attach a clipper.

microsoft directdraw

  • Set the “cooperative level” and display modes as necessary (explained later).
  • The general outline of our sample DirectDraw application is as follows: You also need to add dxguid.lib here if your application uses any of the DirectX COM interface ID’s, eg IID_IDirectDraw7 The DirectDraw sample For DirectDraw, add ddraw.lib in the Object/Library modules box. Do this in Project/Settings (Alt+F7), under the “Link” tab for each configuration of your project. You must also for each application that uses DirectX explicitly add the required libraries to the project. Note that the version of DirectX that normally ships with Visual C++ isn’t usually the latest, so to make sure that the compiler doesn’t find the older version located in its own directories, add the include and library paths for the SDK in front of the default include and library paths. “d:dxsdksdksamplesmisc” to your includes path.
  • If you are going to be using some of the DX utility headers used in the samples, then also add the samplesmisc directory, e.g.
  • Select “include directories” from the drop-down list, and add the directory of the DX SDK header files, e.g.
  • Select “library directories” from the drop-down list, and add the directory of the DX SDK libraries, e.g.
  • microsoft directdraw

    Access the Tools/Options/Directories tabbed dialog.I most likely won’t be doing DirectX development under Watcom or Borland C/C++ or Delphi or VisualBasic etc so if you want such info included here, you’ll have to send it to me.įirstly, the directories must be set up so that Visual C/C++ can find the DirectX include files and libraries: This is a very simple DirectDraw sample using Microsoft DirectX under Visual C++.ĭirectDraw Sample Program (18.1 KiB, 9,968 hits) Setting up DirectX under Visual C++














    Microsoft directdraw