

The data has expired and is therefore no longer valid.
Microsoft directdraw driver#
Surfaces created by one DirectDraw device cannot be used directly by another DirectDraw device.Ī DirectDraw object representing this driver has already been created for this process.Īn exception was encountered while performing the requested operation.Īn attempt was made to set the cooperative level when it was already set to exclusive. Only one DC can be retrieved for each surface. The surface requires the DDSCAPS_COMPLEX flag.Ī device context (DC) has already been returned for this surface. No source color key is specified for this operation. Page unlock does not work on a display-memory surface or an emulated primary surface.Īn attempt was made to set a clip list for a DirectDrawClipper object that is already monitoring a window handle. Page lock does not work on a display-memory surface or an emulated primary surface.Īn attempt to page-unlock a surface failed.

Primary and 3-D surfaces, or surfaces that are implicitly created, cannot be duplicated.Īccess to this surface is refused because an attempt was made to lock the primary surface without Display Control Interface (DCI) support.Īn attempt to page-lock a surface failed.
Microsoft directdraw windows#
Windows cannot create any more device contexts (DCs), or a DC has requested a palette-indexed surface when the surface had no palette and the display mode was not palette-indexed (in this case, DirectDraw cannot select a proper palette into the DC). For a list of the error codes that each method or function can return, see the method or function description.Ī DirectDrawClipper object is attached to a source surface that has passed into a call to the IDirectDrawSurface7::BltFast method.Ī surface cannot be attached to another requested surface.Ī surface cannot be detached from another requested surface. This table lists the values that can be returned by all methods of the DirectDraw Interfaces and DirectDraw Functions. The same goes for functions.Errors are represented by negative values and cannot be combined. These can be global variables or class members, that’s up to you. We are going to need a number of variables for our DirectDraw application. If in windowed mode, you need to blit from the back surface to the primary surface each frame. If in windowed mode, create and attach a clipper.


Access the Tools/Options/Directories tabbed dialog.I most likely won’t be doing DirectX development under Watcom or Borland C/C++ or Delphi or VisualBasic etc so if you want such info included here, you’ll have to send it to me.įirstly, the directories must be set up so that Visual C/C++ can find the DirectX include files and libraries: This is a very simple DirectDraw sample using Microsoft DirectX under Visual C++.ĭirectDraw Sample Program (18.1 KiB, 9,968 hits) Setting up DirectX under Visual C++
